Adaptation: Architecture, Technology and the City


Content Development


160 pp


In Collaboration with FREE

As the city becomes more technological, architecture becomes more essential to the working of the city. Technologies are growing as part of the functioning of cities, and as a result, the design of the urban environment will take on central importance. But this shift won’t occur as we might think.


Bringing together a host of interviews, contributions, and art works, Adaptation: Architecture, Technology and the City is a preliminary study of digital technology in the built environment. The publication surveys the ways that technology generates new kinds of experiences in the city, as well as the spaces created in its wake, including outmoded infrastructure, glitch space, and public zones populated with tethered cables. If digital technology promised a smooth environment independent of the constraints of geography, Adaptation makes clear that the digital also overlaps with and complicates the physical world. 


Adaptation concludes by exploring the unexpected ways in which technology must adapt to the city. Most markedly, this can be seen in the rise of an ad hoc aesthetic where urban spaces are subject to continual updates and design improvisation. Adaptation argues that for digital technology to evolve, ultimately it will have to adapt to another technology—to the technology of architecture.


Interviews with Greg Lindsay, Michael Keane, McKenzie Wark, Boston New Urban Mechanics, Seth Pinsky, Matthew Chalmers, Jay Nath, Adam Lerner, and many others

Art by Lucie & Simon, Jon Rafman, Naho Kubota

Contributions by Benjamin Bratton and Nicolas Nova


Read Jeffrey's description of Adaptation in the interview by Oli Stratford for Disegno. 

Project Team

INABA: Jeffrey Inaba, Betsy Medvedovsky, Jordan Carver, Benedict Clouette, Christina Latina, Mimi Rojanasakul